flowguy.blogg.se

Planet coaster airtime
Planet coaster airtime













To test this out, I saved Black Mamba as a blueprint and pasted two copies of the Black Mamba layout into a clean map, with no other scenery. The way to do this is to place a tiny section of block brake prior to the second launch. However, I had an epiphany yesterday, and I realised that it is possible to make each launch function as its own block section without damaging the flow of the ride or shaving off any notable speed. Notice how the ride stops for what feels like a very, very long time prior to the first launch (skip to around 1 minute in to see what I’m talking about it takes the ride 2 minutes to launch): For an idea of what I mean, here’s a POV of Black Mamba, a multi-launch coaster I created for my Worlds of Globala park. Unless you place an MCBR within the layout itself or make the second launch a standing launch as opposed to a rolling launch, this seems unavoidable.

planet coaster airtime

This also substantially decreases the ride’s throughput. As such, your train is often left waiting for a very long time at the first launch until the train negotiating the layout hits the brake run, the train cannot be launched from the first launch, leading to waits of a minute or more on the launch track prior to launching. If you’ve been playing the game for a while, you might notice that with the game’s multi-launch coaster models, you are unable to make each launch function as its own block section like a real life multi-launch coaster would. So I decided to make this topic because I have a tip I’d like to share. I’ve noticed that even though we have a Planet Coaster sub-forum, there’s no place for more general Planet Coaster chat, and about some more general things people are doing in the game. Continued abuse of our services will cause your IP address to be blocked indefinitely.Hi guys. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.

  • Overusing our search engine with a very large number of searches in a very short amount of time.
  • Using a badly configured (or badly written) browser add-on for blocking content.
  • Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.
  • Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.
  • There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps.

    planet coaster airtime

    Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.

  • Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.
  • Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
  • If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.
  • The most common causes of this issue are:

    planet coaster airtime

    Your IP address has been temporarily blocked due to a large number of HTTP requests.















    Planet coaster airtime